Monday, June 29, 2015

Evil Dead (2013)

Okay, so, Evil Dead. The new one. I'm just gonna get this out of the way: I'm one of the many people for whom the original The Evil Dead is a landmark film. The Evil Dead trilogy served as a sort of gateway drug to horror for me, starting with Army of Darkness, then moving to Evil Dead II and finally, Evil Dead (i.e., moving incrementally from straight comedy to straight horror).

It's pretty much the same story as the original, but this time with the (kind of brilliant) inclusion of the idea that the main character (not Ash, which is so the right choice) is going through withdrawal, which allows the possessions and the violence to take on a thematic resonance that was never really in the original movie. More about that later, though.

First and foremost, the thing that drives me a little crazy watching the movie is, I wish the shot selection felt a little more precise. None of the shots are bad and I wasn't confused (which, really, in and of itself is sort of an accomplishment to be applauded), but I feel like, especially when dealing with violence, the more you can do in a single shot, the easier it is for the viewer to forget that they're watching a movie and get sucked into the story (which, by the way, see It Follows if you haven't; it's total proof of that concept, and it's SO GOOD!!!). So you start with that opening shot of the girl wandering through the woods. And it's a gorgeous shot. But then, you cut to maybe eight different angles of the girl walking when really, you need the wide shot of her walking and close-up of her hand dripping blood; in those two shots, you get all the information and all the mood building that you need, but I get the feeling that they wanted to use all of the coverage they had. Which, it's totally unfair for me to assign motive to people I've never met, it could be that they were trying to disorient the audience with all of that cutting, but I'm just saying it feels to me like maybe they could have shown a little more restraint in the editing room and they would have had a stronger sequence.

And that's kind of a consistent...not problem, really; it's more of a taste thing. I should maybe mention that I'm a huge fan of the Alan J. Pakula, Hal Ashby school of filmmaking: you compose your shot to tell as much of the story as possible as effectively as possible and then you cut when the scene demands it. And, whatever, that's just me, but in Evil Dead, it kind of feels like they covered everything as thoroughly as possible and figured it out in editing. Obviously, that's not literally true; it's a coherent and often elaborate movie which just doesn't really happen if you don't know what you're doing, but there is sort of this syndrome where it feels like you're getting one piece of information in each shot and then cutting to the next shot for one more piece of information, etc.

I'm also not crazy about the opening sequence from a storytelling standpoint, where we're introduced to the random possessed girl. I do get why it makes sense to have it there: it announces the tone of the movie (grisly, squirm inducing fun that's also, simultaneously, kind of sad) so that the rest of the movie is a little more emotionally palatable. If we just spent twenty-five minutes getting to know these characters and then they start getting killed in horrible ways, the movie would be really depressing. Somehow, opening with something that brutal and over the top softens the blow later. But shouldn't horror be depressing?1 It's art as a way of processing death and disaster and I'm not sure that letting the audience walk away from the experience emotionally unscathed should necessarily be a priority of the artist. “But,” you could argue, “it's Evil Dead; seriously?” To which I would have to say, “touche.”

Okay, so Christ, I've written so much on the opening sequence; let's get into the movie. The biggest issue, I think, with Evil Dead is that we really, really don't get to know these characters. Which is probably why I'm having a hard time recalling details about any of them to write this. We learn what their relationships to one another are and, in a few cases, what their jobs are and that's...that's not really enough. Not that the original had a hell of a lot more character development (maybe even less, actually), but the original wasn't trying to, is the thing. The new Evil Dead has the hook that this whole thing is about getting clean. The point is that this version of Evil Dead tries to build characters that we care about because the crux of the movie isn't inventive filmmaking and relentless scares, like it was in the original, but the idea that these people care about one and other and no one can quite get their shit together to tell each other that. But if I don't care about them, then I'm not sure how much I can care about that emotional hurdle. 
 
The biggest issue for me, character wise (aside from not knowing why, exactly, Eric thought it was a good idea to read the words from the book out loud; a couple of lines of back story about his character could totally sell why he'd be so fixated, but as it is, it just seems like kind of a strange choice on his part; I mean, his friend is withdrawing from something really addictive in the next room and clearly, people had gone to a lot of effort to hide this book, so why is he pouring so much energy into it? Actually, reading that sentence back, I may have just answered my own question, so fuck me.), is the character of Natalie, David's girlfriend, who has, what, maybe three or four lines? I'm not trying to be dismissive; I might be exaggerating, but not by a lot. Which makes sense in the context of the story; she's sort of the interloper who doesn't have a place in the group dynamic, but it also makes it feel like the only reason she was written into the script was to bump the character count up to five. Which makes the kitchen self-amputation scene feel a little bit sadistic and gratuitous; watching someone I really don't know cut off her own arm with a turkey carver is...I'm not sure what I'm supposed to get out of that besides some really intense gore and a callback to Evil Dead II. There's something weirdly icky about watching someone I don't have an emotional connection to go through something that horrible and disgusting.

And, okay, last major criticism: the pacing is, for me, a little bit too relentless. You don't quite have the same lulls that you do in the original, so the suspense/eww factor becomes a little numbing. For me. 

I do have few more specific nits to pick, but I think I've covered the broad strokes pretty well. So what works: holy shit, the makeup effects. I can't believe this movie got an R rating; the split tongue alone would definitely get a low budget indie an NC-17; the use of CGI is sparing and smart; the aforementioned theme of addiction is really interesting; the Abomination sequence is great; the movie looks gorgeous; and the actors are clearly working their asses off, as is everyone else, and the performances are good enough to carry you (or at least, me) through some clunky dialogue and underdeveloped characters.

So let's get into the addiction thing. This more or less saves the movie for me: adding a heavy theme like that allows it to be more than just a collection of horrific set-pieces; it makes the whole thing about what we do to ourselves and others in the name of getting a substance and then in the name of getting clean. You often have to leave all of your friends behind when you leave a substance behind to avoid potential triggers, so, you know, killing off the people that care about you as you go through this intense journey kinda works thematically. 

And the Abomination sequence is just flat-out great. For me, that last twenty minutes is when the movie really kicks into high gear. You're clear of everything that happened in the original movie, so the remake is over2, and once it starts raining blood, all bets are off. Plus, you know, confronting yourself as a demon totally plays back into that addiction/sobriety thing! So, you know, cool! Maybe just a little heavy-handed, but cool!

Look, I don't think Evil Dead is a bad movie, but I do think it could have been better than it was with more confident direction and about five more minutes of character development. And that's not exactly a knock on Fede Alvarez (the director); I mean it is, but look, as a first feature, it's pretty damn impressive and I'm sure he'll only get better and more confident as a director. But the gore. Oh my god, the gore!


1 And from the “I'm a fucking hypocrite” file, I should just go ahead and admit that I love the Hatchet movies, Tremors, Sleepaway Camp, Severance, Re-Animator, etc. - I'm a big fan of fun horror, but I'm not as big a fan of any of those movies as I am of, say, Don't Look Now or Kill List.
 
2Yeah, I know it's actually technically not a remake because of that post-credits thing, but it's a remake.